public class Load extends StdCommand
Modifier and Type | Field | Description |
---|---|---|
java.lang.String[] |
ARCHON_LIST |
idConverter
ID, noCoinFilter
Constructor | Description |
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Load() |
Modifier and Type | Method | Description |
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double |
actionsCost(MOB mob,
java.util.List<java.lang.String> cmds) |
Returns the number of actions required to completely
activate this command.
|
boolean |
canBeOrdered() |
Whether a group leader or charmer can order their followers
to do this command.
|
double |
combatActionsCost(MOB mob,
java.util.List<java.lang.String> cmds) |
Returns the number of actions required to completely
activate this command.
|
java.lang.String[] |
combine(java.lang.String[] set1,
CMClass.CMObjectType[] set2) |
|
boolean |
execute(MOB mob,
java.util.List<java.lang.String> commands,
int metaFlags) |
This method actually performs the command, when the given parsed
set of command-line words.
|
java.lang.String[] |
getAccessWords() |
Returns the set of command words, with the most public one first,
that are entered by the user to initiate this command.
|
Ammunition |
getNextAmmunition(java.lang.String type,
java.util.List<Ammunition> ammos) |
|
boolean |
securityCheck(MOB mob) |
Whether this command is available to the given player
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
canBeCancelled, checkArguments, checkedActionsCost, compareTo, copyOf, executeInternal, getArgumentSetIndex, getVisibleRoomTarget, I, ID, initializeClass, isOccupiedWithOtherWork, L, name, newInstance, preExecute, putInCommandlist
public java.lang.String[] getAccessWords()
Command
getAccessWords
in interface Command
getAccessWords
in class StdCommand
public final java.lang.String[] combine(java.lang.String[] set1, CMClass.CMObjectType[] set2)
public final Ammunition getNextAmmunition(java.lang.String type, java.util.List<Ammunition> ammos)
public boolean execute(MOB mob, java.util.List<java.lang.String> commands, int metaFlags) throws java.io.IOException
Command
execute
in interface Command
execute
in class StdCommand
mob
- the mob or player issueing the commandcommands
- usually the command words and parameters; a set of stringsmetaFlags
- flags denoting how the command is being executedjava.io.IOException
- usually means the player has dropped carrierCommand.actionsCost(MOB, List)
,
Command.securityCheck(MOB)
public boolean canBeOrdered()
Command
canBeOrdered
in interface Command
canBeOrdered
in class StdCommand
public boolean securityCheck(MOB mob)
Command
securityCheck
in interface Command
securityCheck
in class StdCommand
mob
- the player mob who might not even know about this commandpublic double combatActionsCost(MOB mob, java.util.List<java.lang.String> cmds)
Command
combatActionsCost
in interface Command
combatActionsCost
in class StdCommand
mob
- the mob executing the command, if anycmds
- the parameters to be passed to the command, if anyCommand.actionsCost(MOB, List)
,
Command.checkedActionsCost(MOB, List)
public double actionsCost(MOB mob, java.util.List<java.lang.String> cmds)
Command
actionsCost
in interface Command
actionsCost
in class StdCommand
mob
- the mob executing the command, if anycmds
- the parameters to be passed to the command, if anyCommand.combatActionsCost(MOB, List)
,
Command.checkedActionsCost(MOB, List)