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Clan Magic Items

Please refer to the Clan Upgrade helpfile for information on ordering clan upgrades.

The following points apply to all of these items: scrolls, wands/staves, pills and potions.

The level of the item cannot be lower than the level of the highest spell level on an item. For example, a pill of sanctuary can be no lower than level 25 because 25 is the minimum level at which any class can naturally gain sanctuary.

If the pill contains another spell with a higher minimum level then the level instead must be that level. The pill also cannot have a spell level of lower than 25.

For flags that can be added to these items, such as 'burn proof', see the Clan Objects helpfile.

Pills/Potions:
Base Cost: 150k
Level: per level 1500
(Level is the TOTAL level of all spells (4 x 100 spells = 400 levels).
Wear flags: take
Extra flags: Magic + any
Weight: 1 spell=5, 2 spells=7, 3 spells=10
Cost to buy from store: Level x 40 x number of spells.
Affects: None
Spell Level: depends on spells in object.

Scrolls:
Base Cost: 150k
Level: per level x Non-offensive spell 1000
Offensive spell 2000
(Level is the TOTAL level of all spells. 4 x 100 spells = 400 levels)
Wear flags: take hold
Extra flags: Magic + any
Weight: 1 spell=5, 2 spells=7, 3 spells=10
Cost to buy from store: Level x 40 x number of spells.
Affects: None
Spell Level: depends on spells in object

Wands/Staves:
Base Cost: 100k
Level: per level x 2500
Wear flags: take hold
Extra flags: Magic + any
Weight: 1 spell=7. (Can only have 1 spell).
Cost to buy from store: Level x 25 x number of charges.
Affects: None
Spell Level: depends on spells in object
Charges (15 max, starts with 4)
per extra charge added 20k
Current Charges : Max Charges
Spells: 1 Max
per non-offensive spell 50k
per offensive spell 100k

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