Level
|
Name
|
Description
|
1
|
Animate Dead Animals
|
Animate creature with intelligence of Semi-Intellegent or lower into a Skeleton or Zombie.
|
1
|
Burning Hands
|
Caster sends flames out of his hands in a 120 degree arc. The flames inflict 1d3+2 points per level.
|
1
|
Detect Magic
|
Allows the caster to detect if an object is magical.
|
1
|
Grease
|
Covers a 10'x10' area with slippery grease.
|
1
|
Feather Fall
|
Allows the caster and other objects to float gently to the ground.
|
1
|
Magic Missile
|
Caster shoots one missile plus an additional missile for every two levels beyond first level, with a maximum of 10 missiles. Each missles inflicts 1d4+1 points of damage.
|
1
|
Protection from Evil
|
Bestows a Protective Aura around the caster.
|
1
|
Protection from Good
|
Bestows a Protective Aura around the caster.
|
1
|
Read Magic
|
Allows the caster to read magical writing from other Spell Books and Scrolls.
|
1
|
Shield
|
Creates a magical shield to protect the caster.
|
1
|
Sleep
|
Puts 2d4 HD of creatues to sleep, may not affect a creature with greater than 4 HD.
|
1
|
Unseen Servant
|
Creates an invisible butler.
|
|
2
|
Detect Invisibility
|
Allows the caster to see invisible objects and creatures.
|
2
|
Embalm
|
Prevents the corpse from decaying, and also makes the corpse stronger if animated.
|
2
|
Knock
|
Allows the caster to unlock and open a door, chest, etc.
|
2
|
Lock
|
Allows the caster to lock a door, chest, etc.
|
2
|
Melf's Acid Arrow
|
Shoots a magical arrow at an opponent, inflicting acidic damage over time.
|
2
|
Mirror Image
|
Creates duplicate images of the caster, making it more difficult to be hit.
|
2
|
Spectral Hands
|
Creates two skeletal hands under the control of the caster.
|
2
|
Strength
|
Increases the casters Strength.
|
|
3
|
Bind Familiar
|
Bind a pre-chosen familiar to the spellcaster.
|
3
|
Bone Knit
|
Heals Undead. With Permancy adds regeneration.
|
3
|
Delude
|
|
3
|
Gust of Wind
|
Creates a strong wind.
|
3
|
Infravision
|
Allows the caster to see in the dark.
|
3
|
Lightning Bolt
|
Caster send a Bolt of Lightning and deals 1d6 points of damage per level of the caster.
|
3
|
Tongues
|
Allows the caster understand additional languages
|
3
|
Wind Wall
|
Creates a wall of wind that prevents missile and breath weapons from penetrating.
|